LiraNuna's Development Blog
WonderSwan Re-Write
Posted on Monday 29 May 2006

Recently I started re-writing my WonderSwan emulator¬† WonDerS for the DS, to use the DS’s HW instead of some crappy framebuffer renderer. I only implemented 4bit tiles for the moment, but the results are amazing! more then 120% speed boost! Here are some screenshots to tease you :D.

click to enlarge

Look forward for a release soon.


7 Comments for 'WonderSwan Re-Write'

  1.  
    DG10050
    May 29, 2006 | 20:01
     

    Wow, looks great. Can’t wait for the release!

  2.  
    howlingblue
    May 30, 2006 | 06:37
     

    NOOOOOOOO!

    Why must you torture me with the knowledge that I could be playing Wonderswan games right now!!!!!!!!!!!!!!!!!!

    J/k, I can’t wait to see the new improvements once the new version comes out!

    Thanks for all your hard work!!

  3.  
    May 30, 2006 | 13:51
     

    It’s nice to see a speed boost because of optimization. Now let’s see it with Egga… ;)

  4.  
    May 30, 2006 | 17:29
     

    Me want’s tha emu sooooo bad :) (sorry about that bit of really bad English, I felt like it ;)).
    Anyway, great job and I really look forward for a release!

  5.  
    May 30, 2006 | 20:43
     

    Some crappy hardware renderer?? Framebuffer kicks your assholio!

  6.  
    Payk
    June 4, 2006 | 23:11
     

    Hey nice idea…but whatis with Tales of Daguar 2?

  7.  
    qu
    June 17, 2006 | 16:32
     

    ???

Leave a comment

(required)

(required)


Information for comment users
Line and paragraph breaks are implemented automatically. Your e-mail address is never displayed. Please consider what you're posting.

Use the buttons below to customise your comment.


RSS feed for comments on this post |