LiraNuna's Development Blog
WonderSwan Re-Write
Posted on Monday 29 May 2006

Recently I started re-writing my WonderSwan emulator¬† WonDerS for the DS, to use the DS’s HW instead of some crappy framebuffer renderer. I only implemented 4bit tiles for the moment, but the results are amazing! more then 120% speed boost! Here are some screenshots to tease you :D.

click to enlarge

Look forward for a release soon.

7 Comments for 'WonderSwan Re-Write'

    May 29, 2006 | 20:01

    Wow, looks great. Can’t wait for the release!

    May 30, 2006 | 06:37


    Why must you torture me with the knowledge that I could be playing Wonderswan games right now!!!!!!!!!!!!!!!!!!

    J/k, I can’t wait to see the new improvements once the new version comes out!

    Thanks for all your hard work!!

    May 30, 2006 | 13:51

    It’s nice to see a speed boost because of optimization. Now let’s see it with Egga… ;)

    May 30, 2006 | 17:29

    Me want’s tha emu sooooo bad :) (sorry about that bit of really bad English, I felt like it ;)).
    Anyway, great job and I really look forward for a release!

    May 30, 2006 | 20:43

    Some crappy hardware renderer?? Framebuffer kicks your assholio!

    June 4, 2006 | 23:11

    Hey nice idea…but whatis with Tales of Daguar 2?

    June 17, 2006 | 16:32


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