LiraNuna's Development Blog
WonderPong Released
Posted on Wednesday 27 September 2006

I got really bored, and SausageBoy challanged me to an obscure platform pong contest – whoever finishes to code a Pong game for a weird platform – wins. We started coding and SausageBoy disappeared. I kept coding my game and finished it.

Result? Pong game for the WonderSwan / Color, with assembly source code.

Download it HERE


3 Comments for 'WonderPong Released'

  1.  
    Strager Neds
    September 29, 2006 | 13:34
     

    Hey, looks good. Haven’t tried it out (yet), but I’m sure it works. From the looks of the screenshot, it has no scoring capabilities. Don’t know if it has AI, or whatever.

  2.  
    October 24, 2006 | 09:44
     

    I coded Pong on a TI-83… in BASIC. Hell yeah! :-D Should have been paying attention in class though…

  3.  
    November 17, 2006 | 22:17
     

    hey liran, cool! now please do at least a wonderswan intro or somwthing! there is _no_ demoscene product for that platform yet, and it would be great to see something…

Leave a comment

(required)

(required)


Information for comment users
Line and paragraph breaks are implemented automatically. Your e-mail address is never displayed. Please consider what you're posting.

Use the buttons below to customise your comment.


RSS feed for comments on this post |