A little tool I wrote to aid me in the future of WonderSwan/Color development.
gba2wsc converts the output of gfx2gba to a WonderSwan Color compatible graphics.
Please note that dispite the name, this does NOT convert .gba ‘ROMs’ to .wsc ‘ROMs’.
Usge: gba2wsc [command list]
-m <map data File> Convert map file
-t <tiles data File> Convert tile data file
-p <palette file> Convert palette file
-x <group name> Convert all (name.raw, name.map, name.pal)
Thanks to Peter who pointed a few mistakes in my code including unfreed memory and file opening modes.
Download Binaries and Source. (Including Windows 32bit Linux and static Linux binaries)