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	<title>Comments on: Implementing flash.events.EventDispatcher in C++</title>
	<atom:link href="http://www.liranuna.com/implementing-eventdispatcher-in-cpp/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.liranuna.com/implementing-eventdispatcher-in-cpp/</link>
	<description>Just another coder</description>
	<lastBuildDate>Mon, 23 Aug 2010 19:28:29 +0000</lastBuildDate>
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		<title>By: AStorm Devblog</title>
		<link>http://www.liranuna.com/implementing-eventdispatcher-in-cpp/comment-page-1/#comment-6717</link>
		<dc:creator>AStorm Devblog</dc:creator>
		<pubDate>Mon, 23 Aug 2010 19:28:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.liranuna.com/?p=791#comment-6717</guid>
		<description>&lt;strong&gt;Template et héritage...&lt;/strong&gt;

Afin de pouvoir faire de la programmation événementielle en C++ j&#039;ai commencé par (ré)implémenter une classe EventDispatcher. Et comme je la voulais capable de propager n&#039;importe quels types d&#039;événement, je me suis heurté à quelques menus soucis......</description>
		<content:encoded><![CDATA[<p><strong>Template et héritage&#8230;</strong></p>
<p>Afin de pouvoir faire de la programmation événementielle en C++ j&#8217;ai commencé par (ré)implémenter une classe EventDispatcher. Et comme je la voulais capable de propager n&#8217;importe quels types d&#8217;événement, je me suis heurté à quelques menus soucis&#8230;&#8230;</p>
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		<title>By: Shannon</title>
		<link>http://www.liranuna.com/implementing-eventdispatcher-in-cpp/comment-page-1/#comment-6693</link>
		<dc:creator>Shannon</dc:creator>
		<pubDate>Sun, 14 Feb 2010 09:43:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.liranuna.com/?p=791#comment-6693</guid>
		<description>Perhaps you could have a crack at a C++ version of binding and a C++ version of MXML!</description>
		<content:encoded><![CDATA[<p>Perhaps you could have a crack at a C++ version of binding and a C++ version of MXML!</p>
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	<item>
		<title>By: Shannon</title>
		<link>http://www.liranuna.com/implementing-eventdispatcher-in-cpp/comment-page-1/#comment-6692</link>
		<dc:creator>Shannon</dc:creator>
		<pubDate>Tue, 09 Feb 2010 12:44:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.liranuna.com/?p=791#comment-6692</guid>
		<description>Thank you very much!  This is awesome.  As someone who programs in both Flex/AS3 and C++, and who likes the EventDispatcher way of doing things too, this saved me a lot of time.  Keep up the good work!!!</description>
		<content:encoded><![CDATA[<p>Thank you very much!  This is awesome.  As someone who programs in both Flex/AS3 and C++, and who likes the EventDispatcher way of doing things too, this saved me a lot of time.  Keep up the good work!!!</p>
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	<item>
		<title>By: Guus Geurkink</title>
		<link>http://www.liranuna.com/implementing-eventdispatcher-in-cpp/comment-page-1/#comment-6690</link>
		<dc:creator>Guus Geurkink</dc:creator>
		<pubDate>Mon, 08 Feb 2010 14:45:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.liranuna.com/?p=791#comment-6690</guid>
		<description>Wow, this is fantastic work!
I wrote a whole GUI class with Event listeners, and this helped me alot!

Keep it up ~</description>
		<content:encoded><![CDATA[<p>Wow, this is fantastic work!<br />
I wrote a whole GUI class with Event listeners, and this helped me alot!</p>
<p>Keep it up ~</p>
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	<item>
		<title>By: NinjaCoder</title>
		<link>http://www.liranuna.com/implementing-eventdispatcher-in-cpp/comment-page-1/#comment-6571</link>
		<dc:creator>NinjaCoder</dc:creator>
		<pubDate>Thu, 12 Mar 2009 11:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.liranuna.com/?p=791#comment-6571</guid>
		<description>haha nice! I&#039;m a professional flash coder at work, but developing nds stuff on my free time. Thinking of implementing a lite version of the &quot;Event structure&quot; in my ndslib... anyway nice artical</description>
		<content:encoded><![CDATA[<p>haha nice! I&#8217;m a professional flash coder at work, but developing nds stuff on my free time. Thinking of implementing a lite version of the &#8220;Event structure&#8221; in my ndslib&#8230; anyway nice artical</p>
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